Next was to recruit 100 workers for my estate, and to collect all the pages for "A Journey Home" and "Talbor Tamit Musings", which I won't lie, I used guides to look for all of them. After finally getting 2 achievements I've been trying to get for awhile (obtain 30 mounts and finish 50 crusades) I took a small break from the game, but that only ended up lasting 2 days before I was back at it. There just isn't enough here to get me to stay interested and grind days worth of XP just so I can get an achievement. In conclusion, it just wasn't going to happen. Around mid October 2022, they started a seasonal event where you can gather 4 different kinds of currencies based on each holiday (Christmas, Halloween, Valentines Day(?), and Summer(?)) and obviously I wasn't interested in getting cosmetics because the game is going offline soon, but I did farm a couple times to see if it was possible if I could get my character to level 40 before the server shutdown. I had about a month left of the game until it shut down and some of these achievements I just wasn't gonna have enough time to finish ( getting to character level 40 wasn't gonna happen, especially since there's nothing else to do in the game other than repetitive dungeons and farming kills!). This portion of the game is where I stopped really doing much of anything except trying to get a few achievements, mostly because I was so close to unlocking them. I mean, the campaign doesn't even try and wrap up Gideon's story or really anything it just drops off and you're left to just travel the rest of the world doing side missions that feel so pointless. I even tried to buy the rest of my campaign packs (yes, you have to buy campaigns with one of the most valuable currencies in the game). After this portion of the main game, the story starts getting somewhat good again, but all of a sudden, by time you get to Beoran/Ostium, the campaign just. There was even one moment in the main campaign where after your battle with Gideon, you have to do a bunch of grindy stuff like gather warrior tokens and prestige tokens. I can't say I was a big fan of this feature, as I was constantly on the in-game chats calling out for help (the community seemed pretty helpful though so that was nice). Is some parts, these bosses are required to be killed to progress side missions and even sometimes the main mission. The boss fights were crazy tbh, especially field bosses that requires multiple people to fight alongside you. I decided to become a mage, which I found to be probably the best class fit for me. The gameplay is okay too definitely felt like an mmo but with some slightly heightened features I wasn't used to seeing in mmos. I actually found the world and the landscapes okay (although some areas felt copy-paste), finding the chests were always somewhat fun, and getting new equipment and mounts were serviceable. But I must confess, what really made this game worth playing was the progression and gameplay. The side quests were even lazier, fetch quest after another and to what? Help feed some random people in some random village that relies on powerful mages to do their dumb repetitive work? I just didn't feel it for the most part. The story was just cookie-cutter mumbo jumbo that felt lazy. I really tried investing myself into it, and in some elements, I did. The entire plot is of you trying to stop a evil mage named Gideon and his cult, The Faceless, from transforming the land of Telarion into a dark violent world inhabited by Shadowspawn. To really get to the point, the game isn't even finished. This is the only fundamental reason I started playing the game video game preservation is dead, so why not check out a game before it gets wiped from existence? This was and still is my ideology so I decided to put a bunch of time into trying to beat the game. A fantasy-driven mmo that ,by time I started playing, only had a little over 2 months left until the servers would be shut down (on Xbox at least). I told myself I wouldn't get myself caught up in another time-wasting, grindy mmo.
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